5D Chess With Multiverse Time Travel sure is 5D chess with multiverse time travel, yep. Alice O'Connor. 5 months ago. 19 I'm sure you, a genius much like myself, have often looked at chess and thought 'This is an idiot's game for babies, fools, and foolish baby idiots.' Now thinking ahead isn't enough—you have to start thinking a few dozen moves behind and a whole bunch of moves sideways.I've played one game of 5D Chess With Multiverse Time Travel, but that. May 05, 2008 A valid move in 5D Chess with multiverse time travel typically consists of a multiple chess moves across different timelines. Each timeline respects the order of moves borrowed from regular chess. In the original timeline, white move first, black second. In the timeline triggered by white's time travel move, black move first and vice versa. 5D Chess With Multiverse Time Travel – All Puzzles Solutions. Be the first to comment. Leave a Reply Cancel reply. Your email address will not be published.
Paradigm(s) | Imperative |
---|---|
Designed by | User:RocketRace |
Appeared in | 2020 |
Memory system | Cell-based |
Dimensions | Five-dimensional (in spirit) |
Computational class | Turing complete |
Reference implementation | Rust interpreter |
Major implementations | Julia interpreter |
Influenced by | brainfuck |
File extension(s) | .5dbfwmvtt |
5D Brainfuck With Multiverse Time Travel is a superset of brainfuck with parallel universes and time travel. It is based on 5D Chess With Multiverse Time Travel.
- 5Examples
Behavior
Like brainfuck, 5D Brainfuck With Multiverse Time Travel operates on an array of memory cells initialized to zero. Multiple pointers to memory, and to the program, may coexist in each timeline. The state of the tape is stored as a timeline, allowing programs to rewind time. In addition, programs may create and traverse parallel universes, which are timelines that all execute simultaneously, 'below' their parent timeline. Each timeline has its own pointer.
The following graphic demonstrates the behavior of parallel timelines. Note that this does not include time travel, as that would make the graphic impossible to read.
Once the main timeline halts (by running out of instructions to run), all other timelines are killed.
Programs consist of single-character instructions, as follows:
Instruction | Description |
---|---|
> | Move all memory pointers in this timeline 1 cell to the right. |
< | Move all memory pointers in this timeline pointer 1 cell to the left. |
+ | Increment all cells pointed to in this timeline. |
- | Decrement all cells pointed to in this timeline. |
. | Output a character for all cells pointed to in this timeline. |
, | Input a character and store it in all cells pointed to in this timeline. |
[ | Move this instruction pointer to the matching ] if all cells pointed to in this timeline are 0. If this timeline has no pointers, jump forward. |
] | Move this instruction pointer back to the matching [ if any cells pointed to in this timeline are nonzero. If this timeline has no pointers, do not jump backward. |
~ | Rewind the current tape back in time by 1 step. |
( | Spawn a parallel timeline below the current timeline, with a copy of the tape and all pointers in it. This instruction pointer jumps to the matching ) . Spawn a new instruction pointer within the newly spawned timeline, beginning execution immediately after this instruction. |
) | If this is executed outside of the main timeline, kill this timeline and all the memory/instruction pointers currently in it. Otherwise, do nothing. |
v | Move all memory pointers in this timeline to the same location in the next ('lower') parallel universe. If a lower timeline does not exist, these pointers are discarded instead. |
^ | Move all memory pointers in this timeline to the same location in the previous ('higher') parallel universe. If a higher timeline does not exist, these pointers are discarded. |
@ | If the next ('lower') parallel universe contains a nonzero amount of memory pointers, freeze this instruction pointer for this turn. If the next parallel universe has no memory pointers, or if this is the 'lowest' timeline, do nothing and continue. |
Notes
- It is not necessary for
[]
and()
braces to be matched with each other, as long as each opening brace matches with its own closing brace. This means that[(])
is valid syntax, and so is([)]
.
- Yes, the language is not strictly five-dimensional.
- The
~
instruction will only rewind the tape. That is, it will only undo the effects of+
,-
, or,
instructions. Anything that doesn't manipulate the tape is ignored by~
.
Implementation-dependent behavior
The program's cell count, wrapping behavior, cell size, and behavior upon input reaching EoF are implementation-dependent. It is recommended for programs to have at least 30,000 8-bit unsigned wrapping cells, and to return 255 (-1) on EoF.
Race conditions caused by simultaneous instructions are implementation-dependent. The recommended strategy of dealing with race conditions is to give execution priority to a) higher timelines, and then b) older memory pointers.
Computational class
Being an extension to brainfuck, the language is trivially Turing complete.
Examples
Double the amount of pointers in this timeline
Rewind time until the current cell is 0
5d Chess With Multiverse Time Travel Crack Download
Cat, but faster
Undefined behavior time
Two instruction pointers??
External links
Why play old, stale and normal Chess when you can fry your brain good with some 5D Chess With Multiverse Time Travel.
Originally released July 22, 2020, it joins a very long list of Linux ports done by Ethan Lee, who also created FNA. I thought I was bad at chess, 5D Chess With Multiverse Time Travel showed me that pretty clearly. A very impressive idea though, one where you can checkmate someone as bad as me in multiple timelines.
Direct Link
It's the kind of twist that no doubt plenty will see as a gimmick and if people do say so, well—they're right. That doesn't mean it's not fun, challenging or worth your time however as it's also all of those things. The main rules are all the same and left intact, it's just that you can screw with history a little and send some of your pieces back, to create new timelines and have other chances to take down your opponent but each time you do so, they also of course have that same chance to take you down somewhere else.
Feature Highlight:
- Sharpen your tactics by solving a collection of multiverse chess puzzles.
- Practice against four different AI personalities, each with different strengths and styles.
- Try out a variety of different starting positions and scenarios.
- Play online with your friends or against strangers.
You can buy 5D Chess With Multiverse Time Travel on Steam.